Interests

Since July 2017 I am research associate at the faculty electrical engineering and computer science at the University of Applied Sciences Lübeck. I deal with human-centered design of data visualizations and user interfaces using various usability methods such as paper prototyping and eye tracking etc.

CV

2017-todayResearch associate at the University of Applied Sciences Lübeck
2016-todayFreelance graphic and web designer (Creative-Material)
2013-2015Media production and public relations at the Fraunhofer EMB
2012-2017Study of Computer Science with the degree "Master of Sciences" at the University of Applied Sciences Lübeck
2010-2012Student Assistant at the Fraunhofer EMB
2009-2012Study of Information Technology and Design with the degree "Bachelor of Sciences" at the University of Applied Sciences Lübeck
2006-2009Study of Visual Communication with the degree "Communication Designer" at the Academy of Design in Hamburg (HTK)
2006A-level, Hamburg

 

Projects

Teaching Activities

Digital media design (internship)

Publications

Brandenburger, J. and Janneck, M. (2024) Consideration of people’s design preferences for the development of adaptive user interfaces, i-com,  https://doi.org/10.1515/icom-2024-0029

Brandenburger, J. and Janneck, M. (2023). Why Career Orientation is Often Difficult and How Digital Platforms Can Support Young People in This Process. In: da Silva, H.P., Cipresso, P. (eds) Computer-Human Interaction Research and Applications. CHIRA 2023. Communications in Computer and Information Science, vol 1996. Springer, Cham. https://doi.org/10.1007/978-3-031-49425-3_12

Brandenburger, J., Mötsch, I. and Janneck, M. (2023). Design Features of a Career Guidance Platform to Promote Intrinsically Motivated Use. In Mensch und Computer 2023 (MuC ’23), September 03– 06, 2023, Rapperswil, Switzerland. ACM, New York, NY, USA, 23 pages. https://doi.org/10.1145/3603555.3603561

Brandenburger, J. and Janneck, M. (2023). A gamified career guidance platform with the potential to motivate young people intrinsically. 7th International GamiFIN Conference 2023 (GamiFIN 2023), April 18-21, 2023, Lapland, Finland

Brandenburger, J., Mergan, H., Schametat, J., Vergin, A., Engel, A. & Janneck, M., (2022). A Digital Application for Digital Natives to Improve Orientation Competence and Career Choice Decisions. In: Pfleging, B., Gerling, K. & Mayer, S. (Hrsg.), Mensch und Computer 2022 - Tagungsband. New York: ACM. (S. 593-596). DOI: 10.1145/3543758.3547511

Brandenburger, J. and Janneck, M. (2021). A Teamwork Tool to Support Group Work in Online-based Higher Education: Exploring User Experience and the Use of Support Mechanisms by Students.  In Proceedings of the 17th International Conference on Web Information Systems and Technologies, ISBN 978-989-758-536-4, ISSN 2184-3252, pages 27-40. 

Kahnbach, Leonie; Lehr, Dirk; Brandenburger, Jessica; Mallwitz, T; Jent, S; Hannibal, S; Funk, B; Janneck, M; (2021) Quality and Adoption of COVID-19 Tracing Apps and Recommendations for Development: Systematic Interdisciplinary Review of European Apps. J Med Internet Res. 2021 Jun 2;23(6):e27989. doi:10.2196/27989. PMID: 33890867; PMCID: PMC8174558.

Brandenburger, J., Constapel, M., Hellbrück, H. & Janneck, M. (2019). Analysis of Types, Positioning and Appearance of Visualizations in Online Teaching Environments to Improve Learning Experiences. In International Conference on Applied Human Factors and Ergonomics (pp. 355-366). Springer, Cham.

Brandenburger & Janneck (2018). Attraktivität von Visualisierungsformen in Online-Lernumgebungen. In Köhler, T., Schoop, E., Kahnwald, N. (Hrsg.): Gemeinschaften in neuen Medien, TUD Press, S. 249-260.